The shootouts in Die Hard 2's airport became a lightgun-based shooter the taxi cab race across New York in the third film was turned into a Chase HQ-style ram 'em up and the tension of the first film was recaptured in a third-person shooter in the Nakatomi building. One question that remained was: why they didn't base the sequel on any of the films?ĭie Hard Trilogy took the most exciting parts of the films and put them into arcade form. So it was logical that Fox Interactive brought out a sequel.
Anyone who had the pleasure of playing the first Die Hard Trilogy on the PlayStation will know what a wonderful arcade action game it was. Die Hard Trilogy 2 hopes to feed off the success of the PlayStation game of the same name. Game publishers must be under the impression that if a title is successful on a console, then it must be a sure-fire hit on the PC.